How does jump ball work in basketball
After any dead ball, play shall be resumed by a jump ball, a throw-in or a free throw. On any play where the ball goes out-of-bounds on the sideline, the ball shall be awarded to the opposing team at that spot. Following a timeout that was called while the ball was alive, the ball shall be awarded out-of-bounds on the sideline at the nearest spot upon resumption of play. For all other timeouts, play shall resume where it was interrupted. On a violation which requires putting the ball in play in the backcourt, the official will give the ball to the offensive player as soon as he is in a position out-of-bounds and ready to accept the ball EXCEPTION: In the last two minutes of each period or last two minutes of overtime, a reasonable amount of time shall be allowed for a substitution.
Contact which is NOT considered unsportsmanlike or unnecessary shall be ignored. Section V—Jump Balls in Center Circle The ball shall be put into play in the center circle by a jump ball between any two opponents: At the start of the game At the start of each overtime period A double free throw violation Double foul during a loose ball The ball becomes dead when neither team is in control and no field goal or infraction is involved The ball comes to rest on the basket flange or becomes lodged between the basket ring and the backboard A double foul which occurs as a result of a difference in opinion between officials A suspension of play occurs during a loose ball A fighting foul occurs during a loose ball The officials are in doubt as to which team last touched the ball before going out of bounds and the players cannot be identified In all cases above, the jump ball shall be between any two opponents in the game at that time.
Time-out - Substitution - Game lost by forfeit - Game lost by default. Violations - Player out-of-bounds and ball out-of-bounds - Dribbling - Travelling - Three seconds - Closely guarded player - Eight seconds - Twenty-four seconds - Ball returned to the backcourt - Goal tending and interference.
Fouls - Contact: General principles - Personal foul - Double foul - Unsportsmanlike foul - Disqualifying foul - Technical foul - Five fouls by a player - The direction of the arrow will be changed prior to the start of the second half to "account for the teams switching ends of the court.
Finally, let's say that Team 1 and Team 2 are going to overtime. The possession arrow is reset, and since overtime begins with a jump ball adheres to same format it did to start the game. If additional overtime periods are needed, the arrow will also be reset after the initial jump ball. Division I Men's Basketball. Here's how the college basketball possession arrow works: Every NCAA basketball game starts with a jump ball at center court.
The same procedure will be repeated for every alternating-possession situation. Don't miss this shot.
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